“Mathematica” board game

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Deborah Sussman from the Eames office created this board game in 1961 to display mathematical concepts for the the California Museum of Science and Industry. It was meant to be not only educational, but also visually appealing. This is an approach commonly taken in the world of teenage entertainment design in America- to create an eye-drawing and informational concept. The use of post-Victorian aesthetics and contrasting colors to make the game seem more approachable and easy to follow. It incorporates playful illustration and a fun color palette, reflecting the value of bright colors and bold patterns used in American Design in the 60s.

“Mathematica” board game
Source: toadarchive.com